Project Description
I have a DWIN display that needs to be configured in DGUS so the end-user is greeted by a clean, single-level menu and can move through it with straightforward tap actions. The project is intentionally simple: no nested pages, no elaborate gesture control—just clear navigation that presents text, numbers, a handful of icons, and a few responsive buttons.
All graphic assets and wording are ready on my side; what I am missing is the DGUS project file that ties everything together, loads smoothly on the screen, and reacts instantly to each tap. Please organise the fonts, image libraries, and variable areas properly inside DGUS, map each touch area to its function, and export a final .BIN (or .KXD) along with the editable project folder so I can flash it here.
Acceptance criteria
• DGUS project opens without errors in the current DGUS Tool release
• Every tap zone triggers the assigned page jump or data update within 200 ms
• Text, numbers, and icons render crisp at native resolution
• No unintended swipe, drag, or hidden pages remain in the build
If you have recent experience with T5L-based DWIN modules and can deliver that clean, responsive interface, let’s get started.
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