Project Description
We’re looking for an experienced Unity or Unreal Engine developer/team to build a VR-based hospitality training experience for Meta Quest 2 and Meta Quest 3.
**Project Scope**
You’ll be responsible for developing interactive training simulations across 6 pre-built environments. The environments are already completed — the focus is on bringing them to life through interactions and immersive VR experiences.
**Responsibilities include:**
- Developing interactive training workflows and simulation logic
- Implementing animations and interaction systems
- Designing and integrating VR UI/UX
- Creating supporting assets required for interactions
- Meta Quest controller integration and VR optimization
- Testing, performance tuning, and bug fixing
- Delivering a deployment-ready Quest build along with the source project
**Requirements**
Please share the following when reaching out:
- Portfolio / case studies of relevant VR/XR projects
- Preferred engine (Unity or Unreal Engine)
- Team size
- Estimated hourly or daily rate
- Availability and expected timeline
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